#include "FlipProcessorController.h"

FlipProcessorController::FlipProcessorController(FlipProcessorProcessor * processor)
{
    Processor = processor;
}

void FlipProcessorController::updateVerticalFlip(bool set)
{
    Processor->setVerticalFlip(set);
}

void FlipProcessorController::updateHorizontalFlip(bool set)
{
    Processor->setHorizontalFlip(set);
}
